Tanks of Britain World Of Tanks. New British tank destroyers in WOT UK tank branch in world of tanks

British tank destroyers are good-quality vehicles, but they were not particularly popular. Why? It's a matter of booking. This is one of the key features of the representatives of the British branch. It was thanks to the armor that the vehicles were conceived as assault tank destroyers capable of supporting an attack. But due to vulnerabilities in the frontal projection, such behavior in battle did not always lead to success. At 9.21 we will clarify this situation.

We will fix the old problem within general rebalance of vehicle branches, strengthening the frontal armor of British vehicles and allowing them to take their place among the assault tank destroyers. This improvement will allow them to become a terrifying force in the epicenter of battle or a reliable assistant for allies in defense. Let's look at everything in detail.

Reason for rebalance

Tank destroyer branch X FV215b (183) they were not particularly agile, although they were not required to win races. These British vehicles have enough firepower to send heavily armored vehicles into the Garage if they are fighting as assault tank destroyers in the first line of battle. Thick armor, excellent damage per minute (more than 2000 units at level V - impressive, isn’t it?) and excellent gun aiming parameters allow them to methodically grind down enemy vehicles. All these delights are balanced by not the highest mobility.

However beautiful picture spoils the armor of British vehicles. Although theoretically it seems reliable, in reality a lot of nuances emerge. If you went into battle in one of these vehicles, you probably noticed its main weak points: the commander's cupola.

If you are discovered, rest assured: the shells will fly directly into the commander's turrets and other vulnerable places. The enemy doesn't even need to go around you - he just shoots at a huge "bucket". As a result, you have to keep your distance or cautiously hide behind your allies, which contradicts the main role of melee assault vehicles. Update 9.21 should put everything in its place.

What will change?

V AT 2- armored tank destroyer. Even too much. Opponents below VII level could hardly harm her. We "cut off" a little armor from the front, sides and rear so that the protection of this vehicle corresponds to its level.

Large lightly armored area with right side Tank destroyer VI AT 8 made this vehicle vulnerable even to low-level enemy equipment. Add to this three extremely vulnerable turrets at the top - and you get an easy target that does not live long. Update 9.21 will increase the combat effectiveness of this vehicle by removing the vulnerable area on the right. Turrets will also receive improved armor.

Tank destroyer VII AT 7 And VIII AT 15 had a low chance of blocking damage with the frontal part, especially when the enemy was targeting their gun mantlet or commander's cupola. We've improved the weak point armor so these guys can fight effectively in close combat.

The frontal armor and gun mantlet armor were made from tank destroyers IX Tortoise an easy target for Tier IX and X vehicles. It was not always possible to contain enemy shells—and that’s putting it mildly. Update 9.21 will correct the listed shortcomings, and will also give this “self-propelled gun” a more durable wheelhouse roof. The vulnerable commander's cupola will remain, but its weak point will only be the central part.

At the tank destroyer VI Churchill Gun Carrier The parameters of the 32-pound gun will be updated. One-time damage and penetration will improve, but the damage per minute will remain unchanged: the changes bring this weapon to the same characteristics as heavy tanks of the British branch. The name of this tank destroyer literally screams that it has a weapon, and now the enemy will fully feel it!

On VIII AT 15 And IX Tortoise The same 32-pounder gun is installed, so its parameters will also be updated.

Why is FV215b (183) displayed?

Rebalancing a branch would be incomplete without a corresponding top. Since all British tank destroyers have been modified to perform the role of assault vehicles, capable of taking close combat and providing fire support allies, we wanted the top vehicle to have all the features of the branch. This way you can immediately understand whether you should download the entire branch.

The worst thing that tankers had to experience on the battlefields in World of Tanks was to look into a “bumper” gun X FV215b (183). One shot - and the Hangar. If you're unlucky. But the one-time damage of this machine is balanced by low speed and accuracy.

Based on the experience of combat operations in 1941–1942, the British were finally convinced that the light tanks in service with the army of the United Kingdom were powerless against almost all enemy vehicles, with the exception of very low-power ones like the Pz I. Therefore, they were assigned exclusively reconnaissance functions , and even then, little by little, light tanks in reconnaissance units were replaced by armored vehicles more suitable for these purposes.

Infantry tanks have proven themselves more or less well in Europe. The cruiser tanks had the most work to do. On the one hand, those vehicles that were already in service with the British army had a huge number of design flaws and therefore were not distinguished by either good combat qualities or an acceptable level of reliability. The prospects for the development of cruising tanks were quite obvious.

And just like for infantry tanks, for cruising tanks the issue of increasing the power of weapons was acute. The main gun for British tanks at the time was the 2-pounder (40 mm). It was not effective enough to fight against tanks. And against infantry it was almost completely useless, since the ammunition load of this gun either did not provide for the presence of high-explosive fragmentation shells at all, or they were of such poor quality that the tankers themselves replaced them with armor-piercing shells.

The need to install a 57 mm (6 lb) gun on the tanks was obvious. The 75 mm gun became the standard armament of British tanks only starting in 1944.

The Churchill infantry tank replaced the Matilda. It was slow, like all infantry tanks, and also had a very dubious weapon layout at first. The turret of the first modification had a 2-pound cannon, and a 76-mm howitzer in the front hull plate. Quickly coming to the conclusion that this is not the best option, the British subsequently carried out a number of modernizations of the Churchill. The howitzer was removed, the turret gun was first replaced with a 57 mm and then with a 75 mm.

The Churchill was replaced by the Super Churchill infantry tank, also known as the Black Prince. The design of this tank used many components and assemblies from Churchill. But he had a wider body. This made it possible to equip the tank with a more spacious turret and a 17-pounder gun. But for May 1945, when six experimental Black Prince tanks entered the army for combat testing, the design and specifications the machines were already obsolete.

In a sense, the Cromwell tank, developed by the British in 1941–1943, can be considered a breakthrough. It was armed with a 57 or 75 mm caliber gun and, thanks to the installation aircraft engine The Meteor became the fastest British tank of that time.

A more powerful gun was installed on the Cromwell’s successor, the Comet cruiser tank. Thanks to a wider turret with a developed rear niche, it was possible to install a 77-mm cannon with initial speed projectile 787 m/s. It is believed to be Britain's most powerful cruiser tank in World War II. In fact, it was still inferior to the Panther, but definitely superior to the most popular german tank Pz IV.

The cruising tank, which was called the “English Panther,” entered service after the end of World War II. It was Centurion. It had a welded hull with rational armor angles, was armed with a 17- or 20-pounder gun, and was in service with the British Army until the 70s. Later versions of the vehicle (from about the mid-50s) were armed with a 105 mm L7 rifled cannon. On the basis of the Centurion, an experimental tank FV4202 was developed, which, by reducing the linear dimensions of the hull, gained weight and, as a result, dynamics, and was also armed with a 105 mm gun.

The last British heavy tanks were the Caernarvon and Conqueror. They were designed as heavily armed vehicles and were supposed to specialize in fighting enemy tanks. But it was precisely the narrowness of their specialization and the large number of shortcomings that led to the fact that only about 180 tanks of both modifications were produced.

Based on the Conqueror, another rather interesting heavy cannon vehicle was developed - the FV215b. On chassis Conqueror tank Initially they planned to install a 183-mm gun with a drum-type automatic loader. The gun was mounted without the possibility of rotation and had no protection - neither a turret nor a conning tower. The tank did not go into production.

To summarize, let's say that the British, although they were the first to bring tanks to the battlefield, subsequently could not maintain their leading positions. Nevertheless, British tanks were quite interesting vehicles; they took an active part in the Second World War.

Upgrading a branch from scratch:

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Sep 25, 2016 Game guides

Tanks are the center of World of Tanks Blitz. Understanding the differences between tanks and knowing which tanks from which country are best for you is half the battle in the game. In this guide, I will try to describe the English branch of tank development in as much detail as possible, but at the same time I will not go to extremes and will not write out huge tables with numerical data for each tank. The purpose of this guide is to give you an idea of ​​the direction in which you would like to take your British tanks. If you would like to get acquainted with all the branches of tank development in the game as a whole and in less detail, then try contacting .

British tanks: an overview

If you have already read the general tank guide different nations, then this paragraph will not tell you anything new - but otherwise, or for repetition, you should familiarize yourself with it before we move directly to the tanks.

British tanks are quite unique - they are quite heterogeneous and different from each other, although the general tendency is the ability to inflict damage on the enemy big damage with one hit coupled with slow reloading - or use rapid-fire guns with high spread. Great Britain's tanks must be played carefully and scrupulously, counting each cartridge and accurately predicting the enemy's trajectory. Do you want to be a sniper? Choose British tanks! Do you want to vary your play style depending on the class? Choose British tanks! Do you want to smash your enemy to pieces with unique projectiles in close combat? Choose British tanks! But you should understand that such cool features will require maximum concentration from you during the game - relaxing and doing whatever you want simply won’t work if you want to win.

Now let's move on to more detailed review UK tanks.

Light tanks of Great Britain

First light tank British in WoT:Blitz - Cruiser Mk. III. He is fast and has a variety of weapons - and rapid fire machine gun, and accurate breaching gun, and a close-combat weapon that allows you to shoot longer by reloading clips. For all its lethality, however, the Cruiser Mk. III will not be able to boast of strong armor, so he should rely on outflanking the enemy and quickly destroying the enemy - it is useless to rush into battle with many opponents and “clinch”, throwing shells face to face with other tanks. Next after it is the Cruiser Mk. IV does not change its strategy much - despite a fairly strong front, its sides are still easily penetrated, but high speed and a choice of three top weapons offset these shortcomings. There is a choice of Mk. IV features three guns, one of which is accurate and penetrating, and the other two are fast-firing and powerful. An additional problem with the Mk. IV is its large size - this tank is quite easy to hit. After the Cruiser Mk. IV follows the Covenanter, which takes the concept of “quick war” to the extreme - it is maneuverable, fast and agile, and its guns deal a lot of damage. It itself, however, is cardboard and can be penetrated by almost any projectile, which leads to frequent critical hits on modules and crew. If you want to quickly flank your enemy and kill him before he turns his guns on you, then the Covenanter is for you. Britain's last light tank is the Crusader. This tank does not lose the speed of other British light tanks and compensates for the low thickness of the armor with its curves. It aims quickly and fires quickly - but at the same time its guns are by no means as powerful compared to the armor of other tanks of the fifth rank to which it belongs. The ideal tactic for the user of such tanks is to be a killer of all lungs. Light tanks and tank destroyers are your victims. If you can get close to them, they will not have time to react and will quickly turn into a sieve while you avoid their attacks.

UK medium tanks

The first British medium tank was the Vickers Medium Mk. I. Many players really don’t like to fight with this tank - and there is an explanation for this: it is large and slow, and its armor is similar to paper in its protective properties. An ideal target for any precision gun! At the same time, the main advantage of this tank is its large reserve of health, so you should fight first of all with light tanks of low rank in order to have time to blow them up with landmines before they penetrate your armor and kill the crew. Vickers Medium Mk. II is not too different - it is still the same big and cardboard tank, but this time armed with excellent guns that can penetrate the enemy and cause great damage. Hide behind cover and support your allies, and you'll be sure to survive until the end of the match in the Vickers Mk. II! The last Vickers, Vickers Medium Mk. III, ends the “torment” with large and thin Vickers. The third model differs from the previous ones by the possibility of installing a rapid-fire gun, capable of accurately shooting enemies at any distance.

The long line of not the most powerful Vickers is closed by the magnificent Matilda tank - this tank, unlike its predecessors, has thick armor on all sides and is capable of quickly inflicting a lot of damage on enemies. This is the first medium tank Britannia, which can be used in a frontal attack without fear for your health! Unfortunately, it is not ideal in all respects - it is slow and does not deal much damage per shot, but is this important when your armor can withstand enemy attacks and you can quickly penetrate it with several projectiles in a row?

The next medium tank again returns to the “quick war” tactics already familiar from British light tanks - the fast and mobile Cromwell can cross the entire map in a fairly short time, and its rapid-fire guns with high level penetrations can cause a lot of problems for the enemy. Of course, there is a price for this - the armor of this tank is weak for its rank. Cromwell's follow-up is the Comet, an equally fast and agile tank that also has a durable turret, allowing it to both play the role of a sniper in an ambush and flank enemies, inflicting amazing damage on them with rapid-fire cannon. The problems lie in the weak hull of the tank and the low penetration of its guns, so you always need to monitor your surroundings and take good aim at the enemy's weak points.

Centurion Mk. I, coming next, turns into an ideal sniper rather than a fast scout - despite his weak frame and relatively large size combined with low speed, his guns are the best for his rank. With a 20-pound cannon on board, this tank is able to quickly target the enemy at any distance and also quickly destroy it with a couple of shots. Next after it is the Centurion Mk. The 7/1 follows the "same, but stronger" philosophy and is the same sniper, designed to support the team from the flank with an accurate, powerful weapon with extremely low recoil. Britain's latest medium tank is the FV4202, an excellent balanced tank capable of punching through enemies with unique HESH shells and destroying them one by one. At the same time, the tank cannot be called fragile as a whole - although its turret has practically no additional protection and because of this you have to constantly move so as not to expose it to attack. However, this is not difficult, since the tank has sufficient mobility and can even bypass other, slower tanks without much difficulty, and penetrate them from the flanks.

British heavy tanks

The first heavy tank of the British, Churchill I at first may strongly resemble the aforementioned Matilda - but with the exception that its weapons are more powerful, and it itself is “healthier”. The only problem is that the level of side and rear armor does not at all correspond to the fifth rank and is easily penetrated by enemies, and the monstrously low speed of the first Churchill adds fuel to the fire. However, its guns quickly deal high damage and penetrate enemies well, so you can use your thick frontal armor and destroy everyone in front of you without taking much damage. The main thing is that your flanks are covered! The next one after it, Churchill VII, corrects the thin armor of the flanks and becomes even stronger, turning into a real “tank”, capable of holding back a lot of enemies and taking fire on itself. The damage caused by its guns cannot be called the highest, and its movement speed is still as low as that of the first model, but it nullifies its disadvantages with its “thickness”.

After this tank comes the Black Prince, the tactics of play on which are practically the same - thick armor protects it from almost any opponent, but its low speed does not allow it to compete in battle with fast opponents. Its advantage over the previous model is its more accurate and faster-firing guns - but the damage emanating from them is extremely low and can only serve as an addition to allied fire.

The later Caernarvon becomes slightly faster and lighter (but don't expect the speed of even a medium tank), and at the same time its armor acquires multiple bends, allowing it to deflect enemy projectiles if positioned correctly. Otherwise, it is similar to the previous “Black Prince” and the battle tactics on it remain the same - quickly aim, quickly shoot, deal constant damage and take hits on the frontal defense.

The next heavy tank, the Conqueror, is significantly different. He gains mobility, losing his powerful armor, and at the same time is able to pierce enemies with explosive projectiles and blow them up from the inside without any problems. His gun is amazing - fast aiming, fast reloading, high shooting accuracy, high penetration - everything is with it. The main thing is to watch your sides, and you will be able to inflict monstrous damage on your opponents with the help of Conqueror.

The latest English heavy tank, the FV215b, is distinguished by the fact that it plays roughly the same as a medium tank - its weak hull armor and low speed do not allow it to go in the front ranks, but a powerful turret makes it possible to shoot from behind cover without fear. At the same time, his gun is extremely accurate, rapid-fire and powerful, so such support will always be a joy for any allies.

British tank destroyer

The first tank destroyer of the British is the Universal Carrier 2-pdr of the 2nd rank. Imagine a small cardboard box moving quickly between the bushes and releasing powerful penetrating projectiles. It will be 2-pdr. He is not easy to spot, and while you are looking for him, he can destroy many of your allies, but if you find him, any projectile will tear him to shreds. Moreover, you can even try to ram it - most likely it will be enough for him. A huge difference is the Valentine AT that comes after it - this slow and fairly large tank destroyer is well protected and, if positioned correctly, is even impenetrable and is capable of taking out enemies with one shot from a large-caliber gun, which, however, takes a long time to reload. This is a great tank sniper if you have patience and concentration.

The rebirth of the “boxed” Universal Carrier is the next Alecto. It is tiny (albeit larger than 2-pdr) and invisible, and its cannon can destroy enemies with one shot, but at the same time, the problem of the thinnest armor is also added to the problem with the accuracy of the gun - the chance of missing is quite high. Further, unfortunately or fortunately, we will not see the same “boxes” among British tank destroyers, and the next one will be the incredibly “thick” AT 2. This tank cannot be penetrated - it is protected from all sides. He's large, but that doesn't stop him from dealing massive damage with his super-piercing cannon while enemy shells bounce off of him.

After it comes the Churchill Gun Carrier - this “Churchill” tank destroyer is an excellent sniper with the inherent features of this role: maneuverability and armor are reduced in favor of a hefty, powerful and ultra-precise gun with a fairly high rate of fire. Stand and destroy everyone you see, but know that the first enemy to sneak into your flank will most likely destroy you. Next you will meet the AT 8 - almost a copy of the previous AT 2 with a boost in accuracy and rate of fire. The tactics are the same - position yourself comfortably at an angle to the enemies and shoot them one by one while they vainly shower you with shells. The same applies to the next AT 7 - this is practically the same vehicle, but its gun is located on the right side, which allows you to hide left side hulls behind cover and shoot “from around the corner”. The AT 15, as you might guess, uses a similar tactic - but this time its gun is not located on the left, and it relies primarily on a high rate of fire and curved, durable armor. The problem is that there is a lot on the tank weak points and if you hit some, the enemy can easily kill your loader, which will reduce the rate of fire - so always take a first aid kit with you into battle on this tank.

The peak of the “heavy” tank destroyers in Great Britain is the ninth rank Tortoise. “Turtle” has the thickest armor and deals the highest damage per minute, but at the same time moves extremely slowly. When playing on this machine, you must choose the right tactical position in advance, take it and wait for the enemy to appear.

The nation's latest tank destroyer departs slightly from the "huge armor and big gun" model, focusing on the last part of this phrase - the FV215b (183) does not have as dense armor, but does have an excellent turret with which you can defend against attacks from the flank, and a cannon capable of inflicting over a thousand units of damage in one shot. The main problem is the small number of shells - you need to shoot as carefully as possible, otherwise you will quickly exhaust your ammunition and be defenseless against the advancing enemy. But if you don’t miss, the enemies will suffer and be afraid to stick their heads out of cover.

Conclusion

We've covered almost everythingnon-premiumUK tanks. Some models were reviewed in more detail due to their exclusivity and efficiency, others were reviewed in less detail because they are improved versions of their predecessors. After reading this guide, you can get a complete picture of the features of English tanks and decide how (and whether it is worth it) to develop the development branch of this nation. I hope that this knowledge will help you in battles both on the side of the Queen’s tanks and in the battle against them. Fight like a pro in World of Tanks Blitz!


Early British vehicles have weak armor, good tools and average to excellent mobility. AT series vehicles have extremely powerful armor, but the price for this is low mobility and guns that are inferior in firepower to tank destroyer guns of other nations. The top-end vehicle stands somewhat apart from the entire line of British self-propelled guns.

Standard tanks

Universal Carrier 2-pdr

Weak armor makes the vehicle extremely vulnerable to automatic guns, and poor vertical aiming angles can also be noted as a disadvantage. However, excellent mobility and an excellent stock gun make it possible to play as a mobile sniper. You can also install a more powerful, but much less accurate six-pounder, from which you can also shoot landmines.

Valentine AT

Despite its nominally good armor ratings, the vehicle is still vulnerable even to automatic guns. Good mobility and an accurate top-end weapon are the main trump cards of this vehicle.

Alecto

This vehicle is completely devoid of armor, but has good mobility and excellent visibility. The weapons are quite varied, but they have no more advantages than disadvantages - the 25-pounder has low armor penetration with good power and rate of fire, the 6-pounder has low one-time damage with good accuracy and good penetration, and the 3.7-inch high explosive has good damage has a low rate of fire and accuracy.

AT 2

Excellent armor came at the price of mobility and visibility. In addition, the armament of this tank is quite weak and comparable to medium tanks of its level. But frontal armor without targeting weak points is invulnerable to level 5 vehicles and is not easily penetrated even by tanks a level or two higher.

AT 8

Mobility and armor are similar to its predecessor, and the armor penetration weapons are now on par with their classmates. However, there are more vulnerabilities in the armor, and the still low one-time damage requires specific play.

Churchill Gun Carrier

This vehicle makes it possible to switch from the Churchill I tank to the AT branch. It has good armament, but the list of shortcomings is much longer - weak armor, large dimensions, low mobility and very poor gun aiming angles.

AT 7

The vehicle continues the good traditions in the line of British tank destroyers: low silhouette, thick armor, penetrating, rapid-firing and accurate gun. The AT7 pays for all this with its low mobility and poor air-damage ratings.

AT 15

This tank destroyer has the most accurate gun on the level (among tank destroyers), and the best armor among its classmates. However, with low maneuverability and weak points (Hatches), beginners do not particularly like this tank, but for an experienced player this vehicle will be very suitable!

Tortoise

FV215b (183)

Self-propelled gun based on the Conqueror tank. All or nothing is the principle of this machine. A successful hit from a premium shell can destroy all medium tanks of level 10, and some TT10, but it is also worth noting that when firing high-explosive fragmentation shells for “silver”, in 80% of cases the damage is about 750 units. But the reload time is 24.8 seconds (taking into account the rammer and a fully upgraded perk the Brotherhood of War) and 12 rounds of ammunition will immediately teach you to shoot at small things. The presence of a turret with limited rotation angles allows you to more confidently track the target, which is important when aiming the gun for a long time. The gun also has the worst accuracy among all top tank destroyers. It is also worth remembering about the rear location of the turret and not the best armor, which can easily be penetrated by tanks of levels 9 and 10. It has excellent dynamics and maintains a stable speed on different soils, but the maximum speed is limited to around 30 km/h.

Review of UK tank destroyers.

Which fighting machine capable of destroying an IS-7 in one shot? Which vehicle is equipped with a weapon that causes the maximum damage per minute? You will learn the answers to these questions from our material.

The line of British tank destroyers appeared in the game quite recently. Today we will tell you about these combat vehicles, highlighting their features, advantages and disadvantages.

The branch starts with the Universal Carrier 2-pdr - this small, fast PT is agile and dangerous. It has a rapid-fire weapon with high one-time damage for the second level of 70 units. The accuracy leaves much to be desired, but large horizontal aiming angles allow you to turn the body less frequently, which makes the game much more comfortable.

This tank has very weak armor, you shouldn't count on it. The main task is to destroy your opponent before he turns his attention to you. You need to choose your position wisely, low accuracy will not allow you to work at long distances, and in close combat this AT is very vulnerable, so be careful.

At the third level is the Valentine AT, it is very different from its predecessor. The dynamics suffered in favor of the reservation - the maximum speed is only 24 km/h. but all-round armor with a thickness of 60 mm will allow it to withstand attacks from many level 2 and 3 tanks. Increased and firepower- this tank can be equipped with one of two weapons:



Alecto - tank destroyer of the fourth level. It features high speed, excellent maneuverability, good review and small dimensions, but the booking leaves much to be desired. The gun has a high rate of fire and good one-time damage, but weak armor penetration and accuracy.

It is not easy to fight in this tank; it is extremely difficult to penetrate any heavy tank, so direct collisions with armored opponents should be avoided. All that remains is to shoot at medium and light tanks.

But Alecto also has positive qualities. Excellent speed will help you take an advantageous position, and small dimensions coupled with high visibility will allow you to conduct passive reconnaissance from the bushes.

This car is not for everyone. You will need endurance, knowledge of maps and vulnerable points of enemy equipment. The shortcomings of this PT are fully compensated by personal skill. So everything is in your hands.

AT 2.

The fifth level is occupied by . It is radically different from its predecessors. Its main feature is frontal armor of 203 mm - this is one of the best indicators at the level.

But this PT is not without vulnerabilities, which can be seen in the screenshot:

Maximum speed only 20 km/h, and the rotation speed of the chassis is such that a medium tank will be able to “spin” this AT without any problems.

The AT 2's gun is very fast-firing, with good accuracy but with low single-shot damage and armor penetration. Many heavy tanks can only be penetrated in the forehead by sub-caliber shells. This anti-tank weapon will perform well at long distances, when the opponent cannot target vulnerable spots, as well as against low-level opponents.

With standard PT tasks, namely application large quantity damage, AT 2 is difficult to deal with.

AT 8.

Located on the sixth level. Outwardly, it is similar to AT 2, the armor characteristics are identical, but the vulnerabilities are completely different. The screenshot shows the gaps in the armor of this tank:

The weapon leaves only pleasant impressions. Rate of fire, accuracy, aiming time and armor penetration are strong traits. The one-time damage is not high, but thanks to the rate of fire per minute it is high.

AT 8 is capable of both defending and pushing through directions. Excellent accuracy allows you to work at long distances. There is no map or situation where this PT would be useless.

The greatest threat is posed by medium tanks, which can spin it, as well as the danger of an artillery strike on open space. But these vulnerabilities are inherent in all slow tank destroyers.

Churchill Gun Carrier is the second tank of the sixth level. This vehicle connects the Churchill 1 heavy tank with the AT 7 tank destroyer. The Churchill Gun Carrier is designed on the basis of the Churchill tank, but instead of a turret, there is a wheelhouse in the front.

The forehead armor is very weak, only 88 mm without any angle of inclination, which makes this tank very vulnerable. Dynamic characteristics They also do not contribute to a comfortable game - the maximum speed is only 25 km/h.

The 94 mm gun is pleasing - it is quite accurate, with good armor penetration and one-time damage, the only disappointments are the aiming time and not the best rate of fire. Only thanks positive qualities This anti-tank weapon can effectively prove itself in battle. In the absence of dynamics and weak armor, you need to be very careful on the battlefield - stay behind your allies or shoot at someone else's light. The main thing is to try to realize the potential of the weapon.


AT 7.

At the seventh level we get acquainted with. This AT is not standard because the gun is located on the right side of the tank. But such an unusual location does not prevent it from being effective. The 83 mm gun will delight players with good accuracy, rate of fire and armor penetration. Average damage and aiming time are not so good, but they are not disappointing either.

The booking characteristics are already familiar to you - they are the same as those of AT 2 and AT 8. But the vulnerabilities are different:

The dynamics are identical to its predecessors - the maximum speed is 20 km/h. And now we can talk about special application AT 7. The placement of the gun will allow you to hide part of the tank around the corner, while hiding most of the vulnerable spots. Remember useful positions or use the corpses of tanks - this will give a significant bonus to survivability, and an excellent weapon will allow you to consistently deal damage to any opponent.

AT 15.

Tank destroyer level 8. Externally, it is almost identical to the AT 15A premium vehicle, they differ only in the weapon, and on the AT 15 it is truly formidable. Amazing accuracy, aiming time and armor penetration make this weapon one of the most comfortable at the level. The one-time damage is small, but thanks to the rate of fire per minute it is very high. The weapon leaves only pleasant impressions.

In terms of characteristics, we are pleased with the reservation, but vulnerabilities complicate the game on this vehicle:

The maximum speed is only 20 km/h, which significantly limits its capabilities. But nevertheless, the AT 15 is a versatile AT, it can be used effectively on any map. The main thing is to gradually move towards advantageous positions and understand when you need to push the flank, and when to stand on the defensive, shooting at the enemy from afar.

The last assault tank of the British branch, it is located on the ninth level. It contains everything best qualities all previous tank destroyers, with the exception of dynamic characteristics.

A special role is played by the weapon, which has very high damage per minute. It is the same as the British one heavy tank Level 10 FV215b, but only with better accuracy and rate of fire. The aiming time and armor penetration will please any player.

Any tank will face great difficulties when meeting Tortoise head-on, because given the armor of this tank, it will not be so easy to destroy it. Frontal armor good, but like its predecessors, it is not without vulnerabilities:

Tortoise is one of those ATs that reveals itself in a long wall-to-wall fight, or when shooting at long distances in someone else's light. Its main task is to carry out the battle behind the backs of its allies. Trying to single-handedly defeat several opponents will be the wrong decision, since Tortoise, like many other TDs, is very constrained in maneuver.

The crowning achievement of the development of the British line of tank destroyers is. This is a very powerful machine, capable of destroying a level 10 tank in one shot. And all this thanks to special high-explosive shells with high average armor penetration, equal to 275 units and huge one-time damage up to 2188.

Theoretically, this AT is capable of killing an IS-7 head-on in one shot. In practice, it often destroys T-62A, Bat. Chat. 25t, or E-50M with one hit. But not everything is so simple, and to understand what the complexity is, it’s worth taking a closer look at this PT.

The weapon has outstanding damage, but it comes at a cost in its rate of fire, accuracy, and aiming time. In order to shoot accurately at the enemy, endurance and a competent assessment of the situation are required. This AT can deal a huge amount of damage in one shot, but in the time it takes to aim, it can be destroyed.

Most often you will have to fight in close combat, so the enemy’s return fire will not be long in coming. Before rushing forward, you need to calculate who you will shoot at, who can shoot at you and how much strength your AT will lose. The ideal option would be to shoot only after the enemy is discharged.

Do not forget that this AT also has armor-piercing shells, which in certain situations will be more effective than high-explosive shells. For example, when meeting with an enemy with screen armor. If you fire a high-explosive shell at the side of the E-100, the damage will be lower than when firing an armor-piercing shell. Whenever you are not sure that you can deal full damage with a land mine, use armor-piercing shells.

FV215b(183) is completely different from its predecessors. It has a rear-mounted turret that rotates 90 degrees. The 152 mm thick hull forehead is located at a large angle, and the thickness of the turret forehead is 254 mm. But you shouldn’t really count on armor.

This tank accelerates quickly and maneuvers well; it will be difficult for a medium tank to spin it. The maximum speed is 34 km/h, which gives you some flexibility. It is impossible to quickly move from one flank to the other, but it is quite possible to go around the enemy through the neighboring yard.

We can say that the FV215b(183) is the Achilles of the world of tanks; it has colossal power, but is also very vulnerable.

British tank destroyers are very different from similar equipment of other nations. AT series vehicles are vulnerable in close combat, but at longer distances they are much more difficult to penetrate. The dynamics are not encouraging, but you can get used to it. Having gone a long way, you will receive a unique vehicle of its kind, the damage of which is similar to that of artillery. FV215b(183) will become a huge threat to any opponent.

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